Details

Title: Mar2 Quiz2-6

Description: klsa

Total Flash Cards: 6

Created: 10/11/2009 08:24:24

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Cards in this set:

Term
How does a hardware sprite locate its rotational data?
Definition
Term
How do you enable hardware sprites for drawing to the screen?
Definition
Term
Which statement is true about alpha blending for sprites?
Definition
If your blend number is less than 16 it creates a brightening effect
If your blend number is greater than 16 it creates a darkening effect
If it is 16 it is perfect blend
Term
For an animated sprite, you can load each of its frames once and simply change is tile index value to animate it.
Definition
True
Term
What is the maximum number of unique tiles you can index with a text (non-rotational) background tile map entry with 6 bits reserved for palette indexing and flipping?
Definition
Term
Which hardware register should be set to tell the hardware if the sprite tiles have a 1D or 2D arrangement?
Definition
REG_DISPCNT