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History of Interactive Media - Final Exam
Images needed to be memorized for the UW-Stout ARTH 340 final exam.
49
Art History
Undergraduate 2
05/01/2016

Additional Art History Flashcards

 


 

Cards

Term
[image]
Definition
Apple. "Apple II." Home Computing, United States. 1977
Term
[image]
Definition
Infocom. "Zork I: The Great Underground Empire." Early Home Computing, 1980
Term
[image]
Definition
Richard Garriott. "Ultima." Early Home Computing, United States. 1982
Term
[image]
Definition
Mel Croucher for Automata UK. "Can of Worms." Early Home Computing, England. 1982
Term
[image]
Definition
Sinclair Research. "ZX Spectrum." Early Home Computing, England. 1982
Term
[image]
Definition
Nintendo. "Famicom." 3rd Gen Home Video Games. Japan. 1983
Term
[image]
Definition
Froggy. "Even Potatoes Have Eyes." Early Home Computing, France. 1984
Term
[image]
Definition
Roberta Willams for Sierra Online. "King's Quest." Early Home Computing, United States. 1984
Term
[image]
Definition
Artificial Intelligence Design. "Rogue." Early Home Computing, United States. 1984
Term
[image]
Definition
Lucasfilm Games. "Rescue on Fractalus." Early Home Computing, United States. 1984
Term
[image]
Definition
David Braben and Ian Bell. "Elite." Early Home Computing, England. 1984
Term
[image]
Definition
Alexy Pajitnov. "Tetris." Early Home Compuitng, Soviet Union. 1984
Term
[image]
Definition
Mec Croucher for Automata UK. "Deus Ex Machina." Early Home Computing, England. 1984
Term
[image]
Definition
Apple. "Macintosh" Computer. Early Home Computing, United States. 1984
Term
[image]
Definition
Yu Suzuki for Sega. "Hang On." Post-Golden Age Arcade, Japan. 1985
Term
[image]
Definition
Shigeru Miyamoto and Takashi Tezuka. "Super Mario Bros." 3rd Gen Home Video Games, Japan. 1985
Term
[image]
Definition
Shigeru Miyamoto and Takashi Tezuka. "The Hyrule Fantasy: The Legend of Zelda." 3rd Gen Home Video Games, Japan. 1986
Term
[image]
Definition
Yuji Hori for Enix. "Dragon Quest." 3rd Gen Home Videos, Japan. 1986
Term
[image]
Definition
Yoshihisa Kishimoto. "Double Dragon." Post-Golden Age Arcade, Japan. 1987
Term
[image]
Definition
FTL Games. "Dungeon Master." Home Computers, United States. 1987
Term
[image]
Definition
Sega. "Sega Mega Drive." 4th Gen Home Video Games, Japan. 1988
Term
[image]
Definition
Jordan Mechner. "Prince of Persia." Home Computing, United States. 1989
Term
[image]
Definition
Mattel. "Power Glove." 3rd Gen Home Video Games, United States. 1989
Term
[image]
Definition
Will Wright for Maxis. "Sim City." Home Computing, United States. 1989
Term
[image]
Definition
Voyager Company. "Beethoven's Ninth Symphony CD Companion." Hypermedia, United States. 1989
Term
[image]
Definition
American Laser Games, inc. "Mad Dog McCree." Post-Golden Age Arcade, United States. 1990
Term
[image]
Definition
Lucasfilm Games. "Loom." Home Computing, United States. 1990
Term
[image]
Definition
id Software. "Commander Keen in 'Invasion of the Vorticons.'" Home Computing, United States. 1990
Term
[image]
Definition
Capcom. "Street Fighter II: The World Warrior." Post-Golden Age Arcade, Japan. 1991
Term
[image]
Definition
Sega. "Sonic the Hedgehog." 4th Gen Home Video Games, Japan. 1991
Term
[image]
Definition
Midway. "Mortal Kombat." Post-Golden Age Arcade, United States. 1992
Term
[image]
Definition
Yu Suzuki for Sega. "Virtua Racing." Post-Golden Age Arcade, Japan. 1992
Term
[image]
Definition
Infogrames. "Alone in the Dark." Home Computing, France. 1992
Term
[image]
Definition
Nintendo/Argonaut. "Star Fox." 4th Gen Home Video Games, Japan. 1993
Term
[image]
Definition
Rand and Robyn Miller. "Myst." Home Computing, United States. 1993
Term
[image]
Definition
id Software. "Doom." Home Computing, United States. 1993
Term
[image]
Definition
Blizzard Entertainment. "Warcraft: Orcs and Humans." Home Computing, United States. 1994
Term
[image]
Definition
Rare. "Donkey Kong Country." 4th Gen Home Video Games, England. 1994
Term
[image]
Definition
Gunpei Yokoi for Nintendo. "Virtual Boy." 5th Gen Home Video Games, Japan. 1995
Term
[image]
Definition
Shigeru Miyamoto for Nintendo. "Super Mario 64." 5th Gen Home Video Games, Japan. 1996
Term
[image]
Definition
Valve Corporation. "Half-Life." Home Computing, United States. 1998
Term
[image]
Definition
Rockstar Games. "Grand Theft Auto III." 6th Gen Home Video Games, Scotland. 2001
Term
[image]
Definition
Pop Cap Games. "Bejeweled." Casual Games, United States. 2000
Term
[image]
Definition
Tom Fulp and Dan Paladin. "Alien Homonid." Independant Games, United States. 2002
Term
[image]
Definition
Daisuke Amaya. "Cave Story." Independant Games, Japan. 2004
Term
[image]
Definition
Jason Rohrer. "Passage." Independant Games, United States. 2007
Term
[image]
Definition
thatgamecompany. "flOw." Independant Games, United States. 2007
Term
[image]
Definition
Jonathon Blow. "Braid." Independant Games, United States. 2008
Term
[image]
Definition
thatgamecompany. "Jounrey." Independant Games, United States. 2012
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