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        | What are the pros and cons of skin and bones animation? |  | Definition 
 
        | Pros Very organic and lifelike looking animation
 Memory footprint not as high as other animation
 skinning can be off loaded to the graphics card
 Cons
 complicated solution
 deforming the mesh is an intensive process
 Can't use static geometry (no VBO's, display lists, etc.)
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        | Term 
 
        | What are the different types of Non-Hierarchial Animation? |  | Definition 
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        | Term 
 
        | What are the different types of Hierarchial Animation? |  | Definition 
 
        | Articulated Animation "Skin-and-Bones"
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