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| A specific version of a product |
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| A group of closely related product items |
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| All products an organization sells |
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| Relatively inexpensive product that merits little shopping effort |
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| More expensive than convenience product, requiring more shopping effort |
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| Extensive search effort; consumer reluctant to accept substitute |
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| Product that the buyer does not actively seek |
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| Core customer value, or benefit |
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| Actual product, quality, features, design, brand, packaging |
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| Augmented product, service, warranty, ancillary products, accessories |
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| Gain awareness, Promote to inform and encourage trial |
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Maximize market share, Add features and improve quality, Add channels and markets |
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| Maximize profit, Modify market, and marketing mix |
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| Reduce expenditures, Milk the brand, Maintain, harvest, or drop |
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| New product development process |
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| Idea generation, idea screening, concept testing, marketing strategy, business analysis, product development, market testing, commercialization |
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| Where does the new product development process break down most often? |
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| Allows marketers to distinguish their products from all others, helps consumers identify products they don't want to buy again, helpful when introducing new products. |
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| Resonate with customers, differentiate from competitors, motivate employees |
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| Satisfy functional needs, differentiate from competitors by offering superior performance or superior economy, connect with consumers by helping them achieve basic goals related to physical needs. |
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| Value comes from distinct image, differentiates from competition by offering a unique set of associations, connects with consumers through emotional images and symbols |
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| Focuses on how consumers feel when interacting with brand, combines products, environments and services to create multisensory encounters with the brand, connects using experiences at the time of the consumption |
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| Competitive frames of reference |
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| Nature of competition, target market |
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| Desirable to the consumer, deliverable by the brand, differentiating from competitors |
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| Negate competitor points of difference, demonstrate category credentials. I.E. if every phone has a camera, put a camera on your phone to be on equal ground as them. |
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| Three components of brand positioning |
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| Competitive frames of reference, points of difference, points of parity |
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| Brand equity exists at the following levels: |
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| Differentiating feature and differentiating emotion |
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| Build equity for new brands by better brand positioning |
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| Build on an important benefit or an important consumer insight |
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| Consumers need to understand: |
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| What the new brand replaces, how it fits into their world |
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| Elements in the store's design that appeal to consumers' emotions and encourage buying |
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| lighting, wall decorations, layout, smell, temp, mannequins, cleanliness |
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| store front, display windows, entrance, accessibility |
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| The breadth and depth of the product line |
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| Number of different product lines |
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| Number of products within a line |
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| Responsive, courteous, dressed appropriately, clean, knowledgable |
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| Why Channels are important |
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| Elusive search for sustainable competitive advantage, growing power of retailers, reduce distribution costs with better service, increased role and power of technology, new stress on growth |
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| Benefits of using intermediaries |
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| Break bulk, provide assortment, hold inventory, offer services, market efficiency |
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| Maximum market coverage, making it available anywhere that customers might want to buy it. |
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| A level of distribution where a firm selects a few retail outlets in a specific geographical area. |
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| A level of distribution where only one retail outlet carries a firm's products |
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| Channel conflict arises when: |
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| One channel member prevents another channel member from achieving its goal |
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| All channel members have a common interest in: |
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| A primary cause of conflict in channel behavior is the |
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| Distribution of profits among channel members |
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| producer-intermediary-end user |
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| End user-intermediary-producer (advertises directly to end user) |
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| Business to consumer, relative importance |
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| Ads, Sales promotion, personal selling, direct marketing, PR |
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| Business to business, relative importance |
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| Personal selling, sales promotion, direct marketing, advertising, PR |
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| Build awareness, gain attention |
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| Gain interest, liking, get desire |
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| Difference between benefit in low involvement and high involvement product |
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Low: it is enough that the reference group loves the product. High: Differentiating features tied to differentiating emotions |
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| =Price - Unit variable cost |
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| Vivid, bigger than life product shots |
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| Advertising: Identifying the advertiser |
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| Very distinctive look and feel |
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=Unit contribution X volume =total revenue - total variable cost |
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Total Revenue=Total Cost BEV = Fixed Cost / (Price - Unit Variable cost) BEV = Fixed cost / Unit Contribution |
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| How to set the right price |
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| Determined by what the consumer is willing to pay, not the cost to manufacture, distribute, and promote |
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| adding a specific amount to the cost |
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| high price to "skim" the market |
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| Low price to "penetrate" the market |
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| High price to signal quality, status |
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| Different prices for different products in a product line |
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| Two or more products in a single package |
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| Match demand and supply for set capacity |
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| Following the competition |
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| What the customer is willing to pay |
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Price influences sales more than signs However, if the product is on sale, pricing signage increases sales over no signs |
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Up-tempo music increases traffic flow Slower music reduced flow and increases browsing and sales |
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| Effect of shelf space on sales |
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| Expanded shelf space increases sales |
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| Effect of special display on sales |
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| Drawn to them, red is associated with warmth and power |
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| Involved decision making, blue is associated with serenity and trust |
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| Total revenue - Total cost |
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| A cost that doesn't vary with output |
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