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language of play is important Communication Theory play has adapted signals play has frames that shift in and out of imagination select frames that relate to events from their world |
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play is progress, problem solving, preparation for adulthood -joint attention use toys to problem solve -when adults are there, there is potential for teaching social conventions & symbols |
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nativist believed children's abilities are innate LAD- set of rules common to all languages that children use |
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-learning is based on child's interest and freedom -creating communities through play education for democracy: learn how to debate and work together |
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-psychosocial theory -play= way of understanding child's feelings -children play it out 4 child stages 1. trust vs. mistrust 2. autonomoy vs shame & doubt 3. initiative vs guilt 4. industry vs. inferiority |
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-psychoanalytic - play is resolving the pressures -instinct anxiety & object anxiety - id: basic desires - ego: play - superego: controlled conscious - projecting personality; play as self expression |
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| super ego, ego and id are not stages they are |
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| subconscious forces that push and pull our personality into who we are |
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-Darwin & evolutionary theory -get our primitive past out - Recapitulation Theory - all organisms basically start from square one - HE IS WRONG |
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truce terms vary regionally Children Games how stories are passed from generation |
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| play as wish fulfillment, play is how they wish reality would be |
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-assimilation & consolidation - we don't learn through play -4 stages - play reflects how children think |
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- play as key part of who we are as human beings - surplus energy after we've completed labor - art is route to higher level of creativity and spiritual thought |
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-behaviorist -operant conditioning -good behaviors are reinforced |
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-toys serve as representations of culture -rhetorics of play |
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| what are the rhetorics of play? |
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| Fate, Power, Identity, Imaginary, Self, Frivolity, Progress |
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| What are the ancient discourses of rhetorics of play? |
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| fate, frivolity, power and imaginary |
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ZPD play is gratification play has rules pivots scaffolding |
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| 3 guys associated wtih language development |
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| Chomsky, Interactionist and Skinner |
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| first word is at approximately |
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| spurt of vocabulary happens at age |
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| 50-200 words comes at age |
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| way of studying culture, not in lab setting |
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| pretend play and storytelling involves ___ for both sexes |
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| social construction model of gender |
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children take active part in process resides in context |
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1. agon- conflict, competition, sports 2. mimesis- mimicry, dancing, rituals 3. chaos- chance, gambling |
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1. agon- conflict, competition, sports 2. mimesis- mimicry, dancing, rituals 3. chaos- chance, gambling |
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| in the 50s-80s toys were marketed at |
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| in the 50s, toys were marketed at |
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| 80s-present day toy marketing is |
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| clever, toys with meals etc |
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