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| displays all the contents of newly-created applications; you can view applications, browse projects, frames, and objects within frames |
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| where you create and set up all the objects that are going to be used in your application |
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| where you can code the events that make your application “alive” |
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| an alternate way to code your events; display of the events in this editor is done in a list, with conditions and actions listed one by one |
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| displays the properties of the first frame; used to show and edit the properties of the selected application, frame or object |
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| where you edit the sequence and basic properties of the frames of your application |
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| allows the user to quickly cycle between the MMF2 editors and enables you to travel between frames of your application, either by choosing the specific frame from the drop down menu or by using “previous frame”/”next frame” buttons |
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| allows for easier way to find an object in a frame and a way to organize objects by name or type |
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| creates a totally new object with the same properties and looks as the original one, but has a different name and different object; you have to create different events for cloned objects |
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| it creates a new occurrence of the same object; if a change occurs in one duplicate, the same effect will happen in all the duplicates |
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| enables you to quickly test your whole project, application or just a single frame |
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