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Definition
Each function of a moving light, ex: color, gobo, focus, pan, tilt. |
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| A console mode that allows edits to cues without affecting the live look. |
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| Numerical designation for control of a dimmer or number of dimmers. |
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An effect created by bringing individual lights or groups of lights up and down in sequence. |
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Definition
| A gradual transition from one cue to another. |
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Definition
| The lighting look for a particular moment on stage. |
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Definition
| Any cue that is not a straight cross fade. |
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Definition
| Sliders used to control channels or submasters. |
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Definition
| A way play back a sequence of cues automatically. |
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Definition
| A console designed to operate both conventional and moving lights. |
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Definition
| A way to play back cues out of sequence. |
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| The overall level control for the console. |
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Definition
| A console where cues, patching, etc., can be saved to a computer. |
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Definition
| The computer program in a lighting console that allows one to program moving lights without having to worry about channel numbers. |
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Definition
| A manually operated console; a scene on a manual console. |
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Definition
| Assigning a dimmer or group of dimmers to a console channel; not power dependent. |
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Definition
| A list of cues in sequence. |
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Definition
| A fader that can be programmed to control more than one channel. |
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Definition
| The time that elapses between when you press GO and when the cue begins. |
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