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| HyperText Markup Language |
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| text that includes links which allow the reader to jump o items of interest rather than reading a document from start to finish |
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| HTML is in a simple text format. It can be created using a simple text editing program such as Notepad. |
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| Formatting and link codes are identified by using tags, which start with the "<" and end with the ">" |
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| Tags are not case sensitive |
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| identifies header information fo the page, header info does not appear in the web page itself |
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| the title of a web page appears at the top of the browser and in favorites and history lists, the title goes in the header section |
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| identifies the portion of the document that will actually appear in the browser window |
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| H1 through H6 indicate heading sizes/styles. H1 is for a main heading, which H2 through H6 are for progressively smaller subheadings |
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| unordered list, can contain as many items as you want, items appear as bullets |
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| ordered list, same as unordered list except items are numbered |
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| Hyperlink, the string in quotes after href is the url of the page you are linking to, "Hyperlink Text" is the text that will be underlined and in blue |
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| displays a picture in the same directory as the web page |
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| integrated development environment |
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| a group of files that produces some specific output |
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| a group of one or more projects that should be managed together |
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| The menus contain standard Visual Studio commands. These generally manipulate the current solution and the modules it contains, although you can customize the menus as needed. |
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| Toolbars contain tools that you can use to perform frequently needed actions. The same commands may be available in menus, but they are easier and faster to use in toolbars. |
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| The Toolbox contains tools appropriate for the item that you currently have selected and for the project type that you are working on. |
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| A Form Designer enables you to modify the graphical design of a form. |
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| The Solution Explorer lets you manage the files associated with the current solution. |
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| The Properties window lets you change an object's properties at design time. |
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| The Error List window shows errors and warnings in the current project. |
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