Term
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Definition
| physiological and behavioral reactions to novel or unexpected stimuli |
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Term
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Definition
| Decrease in OR's (Orienting Response) |
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Term
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Definition
| Habituation increases as stimuli increases |
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Term
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Definition
| Drop behavior, time passes without behavior, then behavior picked up again |
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| Effects of Repeated Habituations |
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Definition
| When behavior is dropped then picked up, then dropped again, each successive period makes it easier for habituation to keep going |
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Term
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Definition
| less spacing=better habituation |
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Term
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Definition
| the habituation of one stimuli is blocked by the habituation of another stimuli |
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| Habituation of One Stimulus Generalizes |
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Definition
habituation of one stimuli can generalize to other stimuli ex. Little Albert w/rats --> also scared of small rabbits etc. |
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Term
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Definition
| some argue habituation isn't learning |
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Term
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Definition
| sense receptors lose sensitivity as a result of repeated stimulus presentations |
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Term
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Definition
| subject stops responding to the stimuli |
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Term
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Definition
behavioral response to repetitive stimulation depends on the balance between 2 factors: habituation and sensitization ex. Aplysia Slug and Siphon |
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Term
| Neuroscience Learning explanations |
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Definition
| study overt behaviors and nervous system reactions |
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Term
| Cognitive Learning Explanations |
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Definition
a stimulus will elicit an OR if there is no memory of that stimulus already in the mind Sokolov: neuronal model of the stimulus |
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Term
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Definition
| the absence of an expected something elicits orienting (respond to what's missing) |
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Term
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Definition
| easier to use a similar stimulus to learn something than something from scratch |
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Term
| Preference for Familiar Stimuli |
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Definition
| "mere exposure effect" the more you're exposed to it, the bigger of a reaction you'll elicit |
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Term
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Definition
| pre-exposure to stimuli to facilitate the processing of that same stimuli later |
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Term
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Definition
| neural arousal (from past experiences) elicited by the startle stimuli presented |
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Term
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Definition
| use controlled exposure to feared stimuli or situations to treat anxiety/phobias |
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Term
| Virtual Reality Exposure Therapy |
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Definition
| introducing virtual reality simulators to the therapy |
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