Shared Flashcard Set

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Final Exam
Covers the study sheet
56
Games
Undergraduate 3
03/07/2015

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Cards

Term
Explain what a Magic Circle is.
Definition
- a place where players enter the game space, where the game takes place
Term
Why is the Magic Circle important to Game Development?
Definition
- high level road mapping for design techniques
- supports brainstorming
Term
What is meaningful play?
Definition
- play that serves some significant function that imparts meaning into the action
Term
Discernability
Definition
- a form of evaluative play that means a player can perceive the immediate outcome of an action
Term
Integration
Definition
- a form of evaluative play that means the outcome of an action is woven into the game system as a whole
Term
What is a system?
Definition
- a set of rules create fairness for players to follow
Term
Who is Johan Huizinga and what was his significance to Game Development?
Definition
- contributed to the discovery of the magic circle and meaningful play
Term
What are core mechanics?
Definition
- the main aspect or appeal of a game
Term
What are some examples of core mechanics?
Definition
- territorial acquisition
- prediction
- spatial reasoning
- survival
- destruction
- building
- collection
- chasing or evading
- trading
Term
What are constituative rules?
Definition
- the abstract, core mathematical rules of a game; the fundamental inner workings of a game
Term
What are operational rules?
Definition
- the rules that players follow in order to play the game; must be very transparent and obvious to the user
Term
What are implicit rules?
Definition
- the basic etiquette and behaviors gamers expect of one another
Term
What are elegant rules?
Definition
- rules that allow players to focus on the experience of the play rather than on the logic of the rules.
Term
What is Cybernetics?
Definition
- deals with the regulation and control of systems, the ways a system gauges its effects and makes necessary adjustments
Term
What is Semiotics?
Definition
- the study of how meanings are made; signs are used to designate objects or ideas
Term
Who is Ferdinand de Saussure?
Definition
- considered the father of linguistics in the 20th century
Term
What is an icon?
Definition
- a form of semiotic that distinguishes certain actions and objects
Term
Perfect Information
Definition
- more analytically competitive games, in which each player's moves and strategies available for the other to see
Term
Positive reinforcement
Definition
- being rewarded for completing certain tasks, like bonus points or an extra life
Term
Negative reinforcement
Definition
- the removal of something unpleasant, like silencing a loud noise
Term
Punishment
Definition
- the addition of something unpleasant such as a sudden electric shock
Term
Reward of facility
Definition
- enable a player's avatar to do things they couldn't do before or enhance abilities they already have, like a jet pack or walking through walls
Term
Reward of access
Definition
- allows a player to access to new location or resources, generally used only once, and they have no other value to the player once they've been used
Term
Reward of sustenance
Definition
- given to the player to maintain their status quo, like a health pack or mana potions
Term
Reward of glory
Definition
- no impact on the game play itself but will be things they end up taking away from the experience
Term
What does fixed reinforcement mean?
Definition
- rewards or punishments are occurring at a steady continuous rate.
Term
What does variable reinforcement mean?
Definition
- rewards and punishments are coming at irregular intervals
Term
Norbert Wiener
Definition
- coined Cybernetics
Term
First order of cybernetics
Definition
- organizational and control relations on systems, where the system designer determines what the system will do
Term
Second order of cybernetics
Definition
- organizational and control relations of systems, emphasizing autonomy, self-organization, cognition, and the role of the observer
Term
Sensor
Definition
- measures some aspect of the system or environment
Term
Comparator
Definition
- compares measured aspect to a set of values and decides whether or not to take action
Term
Activators
Definition
- creates a change in the system
Term
Dynamic Difficulty Adjustment
Definition
- analyzes the performance of the player within a system and then reduces or increases difficulty accordingly
Term
Passive Flow Adjustment
Definition
- an adaptive system that improves gameplay experience by adjusting flow experiences based on the players.
Term
What does MDA mean? Explain
Definition
- Mechanics, Dynamics, Aesthetics. A formal approach to understanding games, one which attempts to bridge the gap between game design and development, game criticism, and technical game research
Term
Game Theory
Definition
- study of making decisions that yields the greatest "payoff"
Term
Who is Thomas Schelling
Definition
- won Nobel prize for his work in evolutionary game theory
Term
What is a payoff matrix?
Definition
- a grid of cells used to diagram the possible outcomes of a game theory problem, shows win/lose outcome of a game
Term
What is a normal form game?
Definition
- a representation of a game that includes all perceptible and conceivable strategies and their corresponding payoffs, for each player
Term
What is an extensive form game?
Definition
- form of game that attempts to capture games with some important order
Term
What is a zero-sum game?
Definition
- the amount of "winnable goods" (resources) is fixed, one player loses while the other wins
Term
What is a non-zero-sum game?
Definition
- the total amount gained is variable, both players may win or lose
Term
What is the Prisoner's Dilemma?
Definition
- a situation that varies the reward depending on each persons decision
Term
What is finite strategy?
Definition
- limited number of strategies, must be two or more
Term
What is infinite strategy?
Definition
- infinite number of stragties
Term
What is a simultaneous game?
Definition
- games in which both players make moves at the same time
Term
What is a sequential game?
Definition
- are typically turn-based games in which the each player has some knowledge of the previous players actions
Term
What does opposing interest mean?
Definition
- selecting the course of action that seems or is more favorable, outcome can vary.
Term
What is a goal?
Definition
- an assignment of value to the possible outcomes of a game
Term
Why do we use goals?
Definition
- provides challenge to players
- can create flow if done right
Term
Describe the different types of goals and give examples.
Definition
-Long Term: usually the endpoint
-Mid Term: cannot be performed instantly but also do not signify the end of the game
-Short Term: many pleasures that are parallel to winning
Term
What is Pavlov's dog?
Definition
An experiment where a dog learned to associate a bell ringing with food.
Term
What does operant behavior mean?
Definition
- people learn to behave the way that they do because a certain kind of behavior has been rewarded in the past?
Term
Who is B.F. Skinner?
Definition
Attributed a more active role to the learning subject. (operant behavior).
Term
What is the effect on negative and positive reinforcement on Games?
Definition
help shape the fabric of any game experience
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