Term
| Most frequent recipients of corporal pnishment are |
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Definition
| students with emotional or behavioral problems, as well as black, Hispanic, or lower SES white students |
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Term
| Corporal punishment is used more frequently in |
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Definition
| public schools, by teacher with less education and experience, by middle school teachers, by male teachers, |
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Term
| application of corporal punishment is often |
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Definition
| delayed, inconsistent, applied at the end of a behavioral chian, applied w/ variable intensity |
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Term
| dependent group contingency |
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Definition
| the group's access to reinforcement depends on the behavior or performance of a single or at most a few other children |
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Term
| interdependent group contingency |
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Definition
| the group's access to reinforcement depends on some kind of group criterion or performance or behavior |
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Term
| independent group contingency |
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Definition
| each individual's access to reinforcement is dependent on his or her own behavior, what makes this a group contingency in a techinal sense is that the criterion of performance is the same for all individuals and the reinforcer is the same for all |
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Term
| Essentials of behavior managment consists of |
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Definition
| clearly communicated rules and expectations, regular feedback, progress monitoring, and evaluation of implementation |
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Term
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Definition
| behavior managment system where neural, tangible items are delivered in response to desirable behavior |
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Term
| Benefits of token economy can be used for |
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Definition
| adressing behavior and / or academic difficultuies, with entire classes or with individual students, with students of any age or at any grade level |
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Term
| 1st step in token economy |
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Definition
| define in clear/ concrete terms, the stranger test, and the dead man's test |
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Term
| Example itesm used as tokens |
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Definition
| poker chips, stickers, printed cards or coupons, check marks on a bulletin board |
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Term
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Definition
| running errands, extra free time, positive note home to parents, choosing an activity for the class, oops card, wear hats in clas |
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Term
| Establishing exchange rate |
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Definition
| the excahne rate is the number of tokens necessary to access rewards. |
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Term
| Individualize the exchange rate to |
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Definition
| meet the needs of the class/ child |
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Term
| Establishing time and place for token exchange |
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Definition
| decide on time and place of exchange in advance |
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Term
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Definition
| deliver tokens immediately after desirable behavior occurs, as frequently as possible, and with descriptive praise |
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Term
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Definition
| as soon as the inappropriate behavior occurs |
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Term
| Fade the token economy system |
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Definition
| once the student/class is achieving success consistently |
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Term
| if the student/class is having difficulty linking the tokens to the reward: |
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Definition
| deprive the student/class access to the reward except through token exchange, increase the amount and/or intensity of the reward to be accessed with tokens, and allow token exchanges to occur more frequently |
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Term
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Definition
| number of tokens per day/period, number of tokens removed per day/period |
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Term
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Definition
| a class-wide inervention to decrease inappropriate behavior, teams get points for bad behavior and team w/ least points wins |
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Term
| Matieral for good behavior game |
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Definition
| poster board conatining written description of the classroom rules, divide chalkboard into two sections with team names displayed |
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Term
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Definition
| an incentive system designed to deliver random rewards for appropriate behavior |
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Term
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Definition
| used to extend the influence of a parent from the home into the school setting |
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