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| a set design imitating the interior of a room |
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| this genre is serious but ends happily, focuses on "what" happens rather than how. hero v. villian |
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| historically accurate costumes and scenery |
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| considered to be the father of realism |
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| credited with writing between 440 and 500 popular plays. formalized strategy for creating a melo dramatic play |
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| progress, optimism, rationality, absolute knowledge, technology. capital T truth |
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| rebellion against romanticism and melodrama. aided by the theories of marx, darwin, and freud. plays less based on action versus the character's psychological journey. |
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| which of these individual did not play an important role in shaping the modernist movement? |
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| it is skeptical of anything claiming to be a capital T truth. |
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| each of the following is true of modernism except |
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| developed realistic acting styles. |
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| developed fourth wall, natural style, dim the lights |
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| this type of theater deals with characters trapped in meaningless worlds |
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| emile zola. throw out traditional structure. imitates novels of the period. |
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| experiment. labeled work that rebelled against realism and naturalism. |
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| developed in the 1890s. overt use of symbols. simple unrealistic scenery. non realistic acting. influenced by asia theater |
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| 1910- WW1. began in italy. emphasized speed, technology, violence. |
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| response to the destruction of war. heighted emotions. focused on dehumanization cause by commercialism, industry, and war. |
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| developed fourth wall, natural style, dim the lights |
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Term
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Definition
| this type of theater deals with characters trapped in meaningless worlds |
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Term
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Definition
| emile zola. throw out traditional structure. imitates novels of the period. |
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Term
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Definition
| experiment. labeled work that rebelled against realism and naturalism. |
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Term
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Definition
| developed in the 1890s. overt use of symbols. simple unrealistic scenery. non realistic acting. influenced by asia theater |
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Term
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Definition
| 1910- WW1. began in italy. emphasized speed, technology, violence. |
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Definition
| response to the destruction of war. heighted emotions. focused on dehumanization cause by commercialism, industry, and war. |
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| developed epic theatre. anti illusionist. allienation. |
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| developed by antonin artaud. emotion over intelect. assault the senses |
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| post WW2. characters trapped in violent meaningless world. |
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| avant garde in theatre is a term used to describe what? |
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| this theatrical ism is focused on dehuminzation brought about by war and industry. |
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| many components of this type of theatre died during WW1 |
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| rejection of meta-narratives. skeptical of capital T truth. anti art. |
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| this playwright wrote topdog/underdog |
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| it influences the rise of realism |
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| which of the following is not true of post modernism |
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| the individual is responsible for the conceptualization and unification of theatrical production. |
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| creating meaning beyond what is literal or obvious in the text |
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| artistic decisions meant to communicate a specific interpretation to the audience. achieved through a combo of scenery, costumes, lighting, rhythm, movement, composition. |
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| make the costume renderings |
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| which of the following is not the responsibility of the director? |
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| theme is another term for which aristotles six elements of theatre? |
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| realism played an essential role in shifting acting styles from presentational to representational. T/F |
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| masks. large performance space. outdoor performance space. actor v. ensemble. actor v. character |
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| what are the tools of an actor |
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| says theatre will never be real. the audience does not feel what the actor feels, they only see and hear what the actor does. |
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| each of theses is a quality of film acting except? |
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| this style of theatre is a predecessor to contemporary improv. |
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| a presentational design should folow the rules of real life. t/f |
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| a ground plan is a blueprint type document that describes the sets wall decorations. T/F |
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| who controls the environment of the play? |
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| when actors put their costumes on to be approved by the director |
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| outer shape of costume, communicate and place, character |
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