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| study of thinking, processing, and reasoning |
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| how one represents the relationship between two things; how one organizes the world |
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| ideas used to test relationships and then to form concepts |
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| preconceived notion of how to look at a problem |
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| cognitive structure that includes ideas about events or objects and the attributes that accompany them |
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| ideas about the way events typically unfold |
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| the representatives of usual type of event or object |
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| having a new perspective on an old problem |
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| type of thinking used to find the one solution to a problem (like math) |
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| used when more than one possibility exists in a situation |
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| defined convergent and divergent thinking |
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| idea that people develop closed minds about the functions of certain objects (no divergent thinking) |
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| sum total of possible moves that one might make in order to solve a problem |
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| problem solving strategies that consider every possible solution and eventually hit on the correct solution |
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| problem solving strategies that use shortcuts based on what has worked in the past |
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| the process of thinking about your own thinking |
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| intervening mental process that occurs between stimulus and response; reminds us what to do based on ideas or past learning |
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| computer simulation models |
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| introduced by Allen Newll and Herbert Simon as modeles designed to solve problems as humans do. Became general problem solver |
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| leads to specific conclusion from specific information given |
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| leads to general rule that are inferred from specficis |
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| logical reasoning errors (3) |
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| atmosphere effects; semantic effect; confirmation bias |
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| logical reasoning error when a conclusion is influenced by the way information is phrased |
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| logical reasoning error in which one believes in conclusion becuase of what you think to be correct rather than what logically follows information |
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| logical reasoning errors when one remembers and uses informations that confirms what you already think |
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| reaction time which is used to measure cognitive processing |
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| hierarchical semantic networks |
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| proposed Elizabeth Loftus and Allan Collins, networks in their memory that group together related items |
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| cognitive semantic networks |
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| allan collins and rose quilian asserted that people make decisions about relationship between items by sarching these networks; farther apart in the hierarchy, longer it will take to see a connection |
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| presentation of a related item before the next item; decreased reaction time because it activates the node of a second item |
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| explains decreased speed of naming the color of ink used to print words when the color of ink and word are different |
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| data driven processing; recognizing an item or pattern from data or details |
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| larger concepts and moving to details |
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| when a task is effortlessly done because the task is subsumed under a higher organization process |
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| eye movements from one fixation point to another; eye movement and gaze durations are indicators of information processing while reading |
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| James Lange theory of emotion |
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| claims that bodily reactions to situations cause emotional |
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| canon bar theory of emotion |
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| emergency theory; asserts that emotions and bodily reaction occur simultaneously |
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| Cognitive theory of emotion |
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| Schacter-Singer theory; asserts that emotions are the product of physiological reactions, along with the cognition we attach to the situations |
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